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New Players

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To access all information and get involved, download 'Stack Team App' to your phone!

 

 

 

 

 

 

 

 

 

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By downloading the app, you'll be able to access:

 

  • All major club & competition announcements (including any important news) sent directly to your phone!

  • Direct team & fixture access

  • Ability to pay any outstanding club fees

  • View all club documentation


Download the app here:

iPhone: https://tinyurl.com/y63edcpv
Android: https://tinyurl.com/y5wtmslv

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We also recommend you download ‘MyHoops’, for easy access to fixtures for the season:

 

iPhone: https://tinyurl.com/bdzanbm4
Android: https://tinyurl.com/2dan6ke7

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Stay up to date with us via our Social Media:

  • Facebook
  • Instagram
TeamApp

APPS

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UNIFORMS

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Uniforms

Please ensure that if you're joining our club, you order your uniform as soon as possible! There are several ways you can do this: 

 

- Head to out Club Store and purchase it from our supplier. Please note this can incur a 10-15 business day wait for non-custom number requests and 6-8 weeks wait for anyone wanting a specific custom number. 

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- Visit our supplier Fiddes at 15/24 Brand Dr, Thomastown, Mon - Fri 9am - 4pm to purchase a uniform on the spot and avoid the delivery wait time (if stock is available). 

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If you have questions regarding uniforms, please contact uniforms@yarrambatphantoms.com.au

THE BASICS

The competition is divided into two seasons each year. The Autumn season generally runs from February to June, whilst the Spring season is July to December.

 

Age groups start at Under 8, which caters for 6 and 7 year old’s, then Under 10's, Under 12's, Under 14's, Under 16's and finally Under 18's. To be eligible for an age group, the player must not have turned that age on or before the cut-off date for each season, in the year the season commences.

 

Cut-off date for the Autumn Season is in June, and the Spring Season is in December. Each season is approximately 14 - 16 matches, and if the team is eligible for finals, may include 1 to 3 additional matches. Teams play one competition match in any week, with girls and boys on Saturdays/Sundays depending on age level.


On Saturday, games begin at 8:10am and the last games begin after 5-6pm.

 

Matches can take place at different venues, including:
 

  • Diamond Valley Sports and Fitness Centre (Courts 1-8)

  • Community Bank Stadium (Courts 1-3)

  • Parade College (Courts 1-3)

  • Diamond Creek Community Centre (1 Court)

  • Catholic Ladies College (Courts 1)

  • RMIT Sports Centre (Courts 1, 3 & 4)

  • St Thomas (1 Court)

  • St Helena Secondary College (2 Courts)

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(as well as other smaller locations)

Basics
Team Selection

TEAM SELECTION & FRIENDSHIPS

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Team selection is the responsibility of the Boys & Girls Coordinators, in consultation with coaches and the committee. Unless prior arrangement has been made with the Club Treasurer, only financial members will be eligible for placement within a team.

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Teams will generally consist of 7 or 8 players. On some occasions it may be necessary to place additional or fewer players in a team. Teams with 9 players may only be formed with the approval of the team's coach.


Whilst we appreciate friendships are very important to all our players, it is a single component of team formation. Having players in teams outside of their skill level can create a negative playing experience for not just an individual player, but the team as a whole. Forming friendships outside of your usual circle is one of the many benefits of childhood sport participation and creates lifelong networks for both the players and their families. Stronger players need to be challenged alongside players of equal skill and less experienced players need a chance with plenty of court and ball time to develop their core skills, confidence and resilience. This is really important for both ends of the skill spectrum.
 

For these reasons - and many more – our age level coordinators always attempt to take on board friendship requests to ease the process of starting the new season, but also factor in coaching recommendations (in regard to both friendships, but also character combinations at training and on game day) as well as skill assessments. They will then form teams that they believe will assist to promote not only a lifelong love of the sport, allowing equal participation and contribution on gameday and season-long development for each and every player.


Team selection is a difficult job and our coordinators are always available to discuss where your player is placed. Pleas remember however that once registered, you agree to the Yarrambat Phantoms Code Of Conduct, to ultimately respect the coordinators outcome of team selections. Once teams have been published it is unethical and unacceptable for any coach, player, parent, or other person acting on their behalf to encourage a player to change to a different team. All requests must come from the family concerned to the relevant convenor and will be reviewed on an individual case basis.

Friendship Policy

FRIENDSHIP REQUEST POLICY

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The following rules apply to friendship requests at Yarrambat Phantoms Basketball Club:

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-    Friendship requests must be mutual and a request of up to 3 friends can be made. Requests that are not reciprocated by the other party before registration closes will not be accommodated.


-    Friendship requests must be completed prior to the close of registration and pending extenuating circumstances, will not be accepted once the registration period has closed. 


-    Friendship requests are always considered, but not guaranteed.


-    Friendship requests are accepted from parents/guardians for our Under 8’s teams. 


-    Friendship requests are accepted from parents/guardians for our Under 10’s and above on a case-by-case basis. These age groups need to factor in player skill and ability, in order to accurately form our higher graded teams. 


-    Pre-arranged or ‘friendship teams’ that do not have the express permission or approval of the age level coordinator and executive committee will not be accepted. 


-    If your friendship request is not met, you may contact the age level coordinator via email to discuss. Please understand that their decisions are ultimately final and all requests, whether accepted or not, must be honoured by our members as per the clubs Code Of Conduct.

Timing Rules

TIMING RULES

​For Under 8's

 

Each game has two 20-minute halves, during which the game clock continuously runs without any stoppages. No timeouts are allowed in either half when the game clock displays 3 minutes or less and there is a two minute break at half time. 

 

Given that Under 8's is about learning the game and having fun, no scores are displayed on the clock for these games. There is also no ladder and no finals series, Diamond Valley organises a 'breakup day' for the players at the end of their season.  


For Under 10's & Above

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Each game has two 20-minute halves. Teams are granted two, 50-second timeouts per half. In the first half, timeouts are not allowed when the game clock indicates 3 minutes or less.

 

In the second half, the clock will stop during the last 2 minutes for all whistles and timeouts. An exception to this occurs if the score difference is 20 points or more at any point in the last 2 minutes of the game; in such cases, the clock will continue to run from that point onward, and no timeouts are allowed.

 

There is a two minute break at half time. 

Training

TRAINING

Training is conducted on weeknights and is usually 60 minutes once per week. Throughout each year our club runs basketball clinics, which are a fun event for beginning players to be involved in and to see whether basketball is for them. These clinics are free and conducted at various venues surrounding Yarrambat.

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Training for teams takes place on Monday-Thursday evenings, anywhere within 4pm - 9pm. Venues include:


Hazel Glen College

Ashley Park Primary

Plenty Valley Christian College

St Helena College

Yarrambat Primary

Diamond Valley Sports & Fitness Centre

Diamond Valley Secondary College

Community Bank Stadium

Dimond Creek Community Centre

Morang South Primary School


(with potential for other venues to be added)


Once registration closes for a season with our teams and coaches decided on, our Venues coordinator will then work with our age level coordinators to place teams into training spots. Due to the large intake of players every season, it’s unfortunately not feasible to be able to give specific times or locations of these training sessions prior to registration closing.

 

As much as the club wants to assist with parent/guardian availabilities, Yarrambat Phantoms requires team numbers to be finalised before allocating teams into training locations and timeslots. Unfortunately given the large number of players and teams, crossed with the limited number of training time slots we're restricted to, we cannot take parent/guardian requests for training preferences. If you're unable to make your training during the week, please speak to your age level coordinator. 

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Tranfer Requests
Fill-In Players

TRANSFER REQUESTS

​In PlayHQ, the process for transfer requests involves several key steps.

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Initially, individuals seeking a transfer must submit an application to register with Yarrambat Phantoms. Following this, they will receive prompts to apply for the actual transfer. Approval from their current club is the next crucial step, with a maximum waiting period of 7 days, as mandated by DVBA bylaws.

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Subsequently, DVBA reviews and approves the transfer request before we can finalize the transfer. Once completed, a confirmation email is sent to you, signaling that you can proceed with the remaining registration steps.

 

Importantly, applying for a transfer exempts individuals from the registration cut-off date, ensuring acceptance as long as the transfer request is submitted prior.

FILL IN PLAYERS

Sometimes a team may be short on players, meaning you may be asked to fill-in on a Saturday to help with numbers. Please be aware that there are rules around this and that any fill-in requests must be approved by the age level coordinator first, their contact details can be found here.

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A fill in player can only play when the team has less than 6 available players, meaning the maximum amount of fill in players in any given week may only allow the team to reach 6 players. For example, if a team has only 3 allocated players available, they may get a maximum of 3 eligible fill ins. A fill in player can also only play a maximum of 3 games in the season.
 

 A player also cannot fill -in for any other team in their age group. A player also can only fill-in for a team one age group higher than theirs. If this occurs, they can only fill in for a team

• In their designated grade.
• A maximum of one grade lower than their Designated Grade.
• Any grade higher than their Designated Grade.

 

To use an example: An U10A Grade player can only fill-in for an U12A or U12B grade team. They are not allowed to fill-in for a 12C grade team or lower, because their designated team is A grade. This allocated U10A Grade player is also not allowed to fill-in for any other U10's team. 
 

It's very important this is adhered to, as misplacing a fill-in through the season can affect a teams qualification to play finals. 

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